diff options
Diffstat (limited to 'src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt')
-rw-r--r-- | src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt | 163 |
1 files changed, 148 insertions, 15 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt index ed84ba5f0..ae5d935d0 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt @@ -3,7 +3,6 @@ package org.yuzu.yuzu_emu.overlay -import android.annotation.SuppressLint import android.app.Activity import android.content.Context import android.content.SharedPreferences @@ -16,14 +15,12 @@ import android.graphics.drawable.Drawable import android.graphics.drawable.VectorDrawable import android.os.Build import android.util.AttributeSet -import android.util.Rational import android.view.HapticFeedbackConstants import android.view.MotionEvent import android.view.SurfaceView import android.view.View import android.view.View.OnTouchListener import android.view.WindowInsets -import android.view.WindowManager import androidx.core.content.ContextCompat import androidx.preference.PreferenceManager import androidx.window.layout.WindowMetricsCalculator @@ -36,7 +33,6 @@ import org.yuzu.yuzu_emu.features.settings.model.Settings import org.yuzu.yuzu_emu.utils.EmulationMenuSettings import kotlin.math.max import kotlin.math.min -import kotlin.math.roundToInt /** * Draws the interactive input overlay on top of the @@ -237,11 +233,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context val fingerPositionX = event.getX(pointerIndex).toInt() val fingerPositionY = event.getY(pointerIndex).toInt() - val orientation = if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) - "-Portrait" - else - "" - for (button in overlayButtons) { // Determine the button state to apply based on the MotionEvent action flag. when (event.action and MotionEvent.ACTION_MASK) { @@ -538,10 +529,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context overlayButtons.clear() overlayDpads.clear() overlayJoysticks.clear() - val orientation = if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) - "-Portrait" - else - "" // Add all the enabled overlay items back to the HashSet. if (EmulationMenuSettings.showOverlay) { @@ -566,7 +553,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context private fun defaultOverlay() { if (!preferences.getBoolean(Settings.PREF_OVERLAY_INIT, false)) { - defaultOverlayLandscape() + if (orientation == portrait) + defaultOverlayPortrait() + else + defaultOverlayLandscape() } resetButtonPlacement() @@ -576,10 +566,141 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context } fun resetButtonPlacement() { - defaultOverlayLandscape() + if (orientation == portrait) + defaultOverlayPortrait() + else + defaultOverlayLandscape() refreshControls() } + private fun defaultOverlayPortrait() { + // Each value represents the position of the button in relation to the screen size without insets. + preferences.edit() + .putFloat( + ButtonType.BUTTON_A.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_BUTTON_A_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_A.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_BUTTON_A_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_B.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_BUTTON_B_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_B.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_BUTTON_B_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_X.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_BUTTON_X_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_X.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_BUTTON_X_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_Y.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_BUTTON_Y_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_Y.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_BUTTON_Y_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.TRIGGER_ZL.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_TRIGGER_ZL_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.TRIGGER_ZL.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_TRIGGER_ZL_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.TRIGGER_ZR.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_TRIGGER_ZR_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.TRIGGER_ZR.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_TRIGGER_ZR_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.DPAD_UP.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_BUTTON_DPAD_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.DPAD_UP.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_BUTTON_DPAD_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.TRIGGER_L.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_TRIGGER_L_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.TRIGGER_L.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_TRIGGER_L_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.TRIGGER_R.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_TRIGGER_R_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.TRIGGER_R.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_TRIGGER_R_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_PLUS.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_BUTTON_PLUS_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_PLUS.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_BUTTON_PLUS_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_MINUS.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_BUTTON_MINUS_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_MINUS.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_BUTTON_MINUS_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_HOME.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_BUTTON_HOME_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_HOME.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_BUTTON_HOME_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_CAPTURE.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_PORTRAIT_X) + .toFloat() / 1000 + ) + .putFloat( + ButtonType.BUTTON_CAPTURE.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_PORTRAIT_Y) + .toFloat() / 1000 + ) + .putFloat( + ButtonType.STICK_R.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_STICK_R_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.STICK_R.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_STICK_R_PORTRAIT_Y).toFloat() / 1000 + ) + .putFloat( + ButtonType.STICK_L.toString() + "$portrait-X", + resources.getInteger(R.integer.SWITCH_STICK_L_PORTRAIT_X).toFloat() / 1000 + ) + .putFloat( + ButtonType.STICK_L.toString() + "$portrait-Y", + resources.getInteger(R.integer.SWITCH_STICK_L_PORTRAIT_Y).toFloat() / 1000 + ) + .apply() + } + private fun defaultOverlayLandscape() { // Each value represents the position of the button in relation to the screen size without insets. preferences.edit() @@ -712,10 +833,22 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context return inEditMode } + override fun onConfigurationChanged(newConfig: Configuration?) { + super.onConfigurationChanged(newConfig) + orientation = + if (newConfig?.orientation == Configuration.ORIENTATION_PORTRAIT) + portrait + else + "" + } + companion object { private val preferences: SharedPreferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext) + private const val portrait = "-Portrait" + private var orientation = "" + /** * Resizes a [Bitmap] by a given scale factor * |